Cataclysm 4.3.4


Movement system upgrade:
-  Pathfinding implemented in PvP zones, Pets and server handled movements (Charge,Fear...).
- Better movement system implemented for every Zones.

Pets:
- Pet AI improved with better target selection and follow.

Death Knight:
- Necrotic strike fixed.
- Festering strike now count Ebon Plague also for damage calculation.

Quests:
- More than 200 Quest got improved or new scripts. Selected by analyzing your Questing and leveling routes.




Sargeras 7.1.5


Mythic+ Dungeons:
- New M+ difficulties added up to Mythic+ LvL 20!
- Item level drops are increased in new difficulties.

PvP:
- PvP rewards are now starting from ilvl 865 up to ilvl 915.
- Fixed the issue where PvP items are get unreal secondary stats.

Druid:
- Bloodtalons talent fixed.

PvE Zone reworks:
- Elwynn Forest
- Durotar
- Northern Barrens
- Northern Stranglethorn
- Uldum
- Tanaris
- Feralas
- Mount Hyjal
- Duskwood
- Arathi Highlands
- Eversong Woods
- Kezan
- Howling Fjord
- World Quests


 


Monthly Changelog - May


Sargeras 7.1.5


We added two new Mythic+ Dungeons (fully retail scripted and every part reworked):
- Court of Stars
- Maw of Souls


We changed the following spell's damage coeff, and used the 7.1.5 Retail formula in the PvE, and the 7.3.5 formula in the PvP calculations. All classes get fixed soon in this Month.


Warrior:
- Slam
- Hamstring
- Storm Bolt
- Shockwave
- Rampage
- Odyn's Fury
- Warbreaker


Warlock:
- Agony
- Drain Soul
- Haunt
- Siphon Life
- Corruption
- Shadowburn
- Conflagrate
- Chaos Bolt
- Shadow Bolt
- Demonbolt
- Shadowflame


Druid Spells/Talents/Traits:
- King of the Jungle fixed, increases your damage and your movement speed.
- Soul of the Forest now restore the correct amount of energy/combo point used.
- Thorns now slow the enemy for 4 sec instead of 8 sec.
- Ferocious Wound fixed, works only at one target in the same time.
- Flap doesn't trigger our Anti-Cheat system anymore.
- Tooth and Claw fixed. Enraged Maul is on your General Spellbook for safety reasons.
- Molerne's Swiftness now always gives you 100% movement speed. Feline Swiftness doesn't stack anymore.
- Moonfire fixed, now deal instant damage too while you are in Bear Form.
- Rend and Tear both of part fixed on this talent.
- Frenzied Regeneration fixed, now heal minimum 5% of your maximum health.
- Earthwarden fixed, auto attack damage reduced and can be stacked 3 times.
- Moonfire fixed, now deal instant damage too while you are in Bear Form.
- Savage Momentum fixed, now always reset the remaining cooldown on Tiger's Fury.
- Power of Goldrinn fixed, now always hit the enemy, not the caster.
- Celestial Guardian fixed, works only while you are in Bear Form.
- Eclipse fixed, works with both of Alignment spells.
- Focused Growth fixed, can be stacked on multiple targets.
- Essence of G'Hanir fixed, works only with the renewed hots like on retail in the patch 7.1.5.
- Ashamane's Bite now has the correct chance to proc.
- Stonebark fixed, works only with the renewed hots like on retail in the patch 7.1.5.
- Blood Frenzy fixed, now generate rage from every target hitted by Thrash directly.


Warrior Spells/Talents/Traits:
- Charge now dont get cooldown when you try to use while rooted/freezed.
- Intercept now has the correct damage reduction aura.
- Death Sentence affected Execute now usable while rooted/freezed without the Charge effect.
- Sharpen Blade fixed, gives the correct amount of Heal Reduction to your target.
- Defensive Stance now has the correct active visual.


Death Knight Spells/Talents/Traits:
- Castigator fixed, Scourge Strike critical strikes now consume two stacks of Festering Wound.
- Pestilent Pustules now gives you 1 Rune every 6 Festering Wound consumed.
- Necrosis now works with Clawing Shadows too.
- Wandering Plague fixed, but the spreading is not implemented yet.
- Dark Arbiter fixed, damage increases by every Rune Power you spent.
- Necrotic Strike got a new absorb calculation template, and it is works well now.
- Death Strike fixed, got a new heal calculation template.
- Breath of Sindragosa fixed, the effect will continue if you just got the required amount of Runic Power.
- Hungering Rune Weapon now always refreshed after entering to arena/bg match.
- Scourge of Worlds fixed, now increases the damage of your Clawing Shadows too.
- Ebon Fever fixed, the damage done of your Virulent Plague has been increased using this talent.
- Deathchill fixed, Death Grip now apply Chains of Ice, and root the target who already affected by Chain.
- Tremble Before Me now have retail chance to apply instead of 100%.
- Runic Attenuation optimalized and doesn't remove that Runic Power what you just got.
- Mirror Ball now removes harmful spells with Anti-Magic Shell.
- Volatile Shielding now makes Anti-Magic Shell absorbing 35% more damage if you use this talent.
- Shattering Strikes now increases the damage of your Off-Hand Frost Strike too.


Paladin Spells/Talents/Traits:
- Divine Punisher fixed, chain doesn't reset when an other Paladin use an another spell.
- Lawbringer now works on other targets too who affected by your previous Judgment's.
- Hallowed Ground now works on targets too who not in your party/raid.


Warlock Spells/Talents/Traits:
- Absolute Corruption makes the refreshed Corruption lasts 3 min again.
- Reap Souls trait doubling effect got a new template, and we wait the feedbacks.
- Rot and Decay fixed, now refresh every single dots on your target.
- Entrenched in Flame now works with Conflagrate and Shadowburn too.
- Grimoire of Service now doesn't disappear randomly from the players.
- Demonwrath now consumes the correct amount of your mana.
- Hand of Gul'Dan summoned imps now instantly start combat on your main target.
- Demon Skin now has a new template what works more smooth in PvP combat.
- Seed of Corruption now gives the target 3m long Corruption, if you have Absolute Corruption talent.
- Sow the Seeds off-target applied Seed of Corruptions now detonates too.
- Essence Drain fixed, reduces the damage of your enemies deal to you.
- Grimoire of Synergy fixed, now has the real proc chance.


Monk Spells/Talents/Traits:
- Ring of Peace range reworked and optimalized.
- Chi Torpedo now can be used in every zone. No more "wrong zone" error message.
- Eye of the Tiger now has the correct tooltip and heal the Monk.
- Double Barrel has the correct stun aura now, and removes the Double Barrel Buff from the user.
- Special Delivery damage calculation reworked and fixed.
- Chi Burst now heal the users too at the casting position.
- Blackout Combo part: Keg Smash fixed. Tooltips works too.
- Disable fixed, duration reduced to 8 sec on PvP target.
- Windwalking fixed, does not disappear anymore randomly from the players.
- Vivify now target the injured allies first instead of random.
- Zen Flight fixed and enabled in all outdoor zones except Broken Isles.


Hunter Spells/Talents/Traits:
- Ranger's Net no longer has unique DR. You cannot permanently root your target anymore.
- Trueshot now makes your spells enpowered, gives them 100% chance to add Hunter's Mark on your target.
- Marked Shot doesn't spend focus anymore if you didn't casted sucessfully.
- Trueshot Mastery focus restoration fixed.
- Bursting Shot has the correct disorient aura now.
- Arcane Shot focus restoration fixed.
- Posthaste now works on Harpoon too.
- Fury of the Eagle damage increases by Mongoose Fury stacks has been fixed.
- Lone Wolf now doesn't disappear when you teleport or enter arena/battleground/instance.
- Spider Sting now silence the target when casting offensive spells.
- Blink Strikes now trigger a secondary move script, what help your pet come out from stucked positions.
- Wild Protector fixed and works without party/raid too.
- The Beast Within now works only if you have active talent.


Other Fixes:
- Illusion: Mending added to the vendor.
- Recipe: Gigantic Feast now have the retail extended cost.
- Recipe: Small Feast now have the retail extended cost.
- Fel-Proof Goggles added and can be looted.
- Outrider's Bridle Chain fixed and gives you the correct gender morph.
- Accursed Tome of the Sargerei now available in battlegrounds too.
- Winter Veil Disguise Kit fixed, requirement added (Snowball).
- Fel Orc Neophyte now can be attackable.
- Nascent Fel Orc now can be attackable.
- Broggok now can be attackable and the gate opened after encounter completed.


PvP Balance Part 1 - Crowd Controls & Diminishing Returns


Sargeras 7.1.5


The changelog is not full, other changes can be appliend and more comming within next days/weeks.


Overall Changes:
- The Diminishing Returns system cooldown has been reduced from 40 sec to 30 sec.
Latency reduced in PvP areas and capital cities. CC abilties are show up more fluent.


Warrior:
-Intimidating Shout
: The CC duration has been reduced from 8/4/2 sec to 6/3/1.5 sec.
-Storm Bolt: The CC duration has been increased from 3/1.5/0.75 sec to 4/2/1 sec.
-Shockwave: The CC duration has been reduced from 4/2/1 sec to 3/1.5/0.75 sec.
-Charge: The CC duration has been increaset from 0.5 sec to 1 sec.
-Disarm: The CC duration has been increased from 6/3/1.5 sec to 8/4/2 sec.
-Pummel: The CC duration has been reduced from 6 sec to 4 sec.


Paladin:
-Hammer of Justice: The CC duration has been reduced from 8/4/2 sec to 6/3/1.5 sec.
-Repentance: The CC duration has been increased from 6/3/1.5 sec to 8/4/2 sec.
-Hand of Hindrance: The CC duration has been reduced from 12 sec to 10 sec.
-Rebuke: The CC duration has been reduced from 6 sec to 4 sec.


Hunter:
-Bursting Shot: The CC duration has been reduced from 6 sec to 3 sec. 
-Scatter Shot: The CC duration has been reduced from 6 sec to 3 sec.
-Wyvern Sting: The CC duration has been reduced from 6/3/1.5 sec to 4/2/1 sec.
-Counter Shot: The CC duration has been reduced from 4 sec to 3 sec.


Rogue:
-Blind: The CC duration has been increased from 6/3/1.5 sec to 8/4/2 sec.
-Cheap Shot: The CC duration has been reduced from 6/4/2 sec to 4/2/1 sec.
-Gouge: The CC duration has been reduced from 4/2/1 sec to 3/1.5/0.75 sec.
-Kick: The CC duration has been increased from 4 sec to 5 sec.


Priest:
-Psychic Scream: The CC duration has been reduced from 8/4/2 sec to 6/3/1.5 sec.
-Silence: The CC duration has been increased from 4 sec to 5 sec.


Warlock:
-Seduction: The CC duration has been increased from 6/3/1.5 sec to 8/4/2 sec.
-Fear: The CC duration has been reduced from 8/4/2 sec to 6/3/1.5 sec.
-Howl of Terror: The CC duration has been increased from 4/2/1 sec to 6/3/1.5 sec.


Monk:
-Paralysis: The CC duration has been reduced from 6/3/1.5 sec to 4/2/1 sec.
-Disable: The CC duration has been reduced from 8/4/2 sec to 3/1.5/0.75 sec.


Demon Hunter:
-Inprison: The CC duration has been reduced from 8/4/2 sec to 3/1.5/0.75 sec.


Balance of Power - Chapter 1


Sargeras 7.1.5


Balance of Power Questline:
First Chapter has been added. Completing this questline needed to unlock your Legendary Artifact Skins.
Starting Quest: The Power Within


Here is the list with the unlockable skins:
- Flamereaper, Valormaw, and Unbroken Stand (For Warriors)
- Protector's Judgment, Divine Protector, and Burning Reprisal (For Paladins)
- Elekk's Thunder, Phoenix's Rebirth, and Spear of the Alpha (For Hunters)
- Heartstopper, Flame's Kiss, and Demon's Embrace (For Rogues)
- Chalice of Light, Keeper of Light, and The Fallen Blade (For Priests)
- Earthspeaker, Legion's Doom, and Titanborn (For Shamans)
- Magna Unleashed, Phoenix's Rebirth, and Flow of the First (For Mages)
- Soul Siphon, Pride of the Pit Lord, and Echo of Gul'dan (For Warlocks)
- Heart of the Ox, Chi-ji's Spirit, and Spirit's Reach (For Monks)
- Lunarcall, Primal Stalker, Avatar of Ursol, and Crystalline Awakening (For Druids)
- Darkenblade and Dreadlord's Bite (For Demon Hunters)
- Soulreaper, Sindragosa's Fury, and Herald of Pestilence. (For Death Knights)


Chapter 1 Requirements:
- Complete the "Behind Legion Lines" and "Defending Azurwing Repose" Chapters in Azsuna.
- Complete the "A Glorious Campaign" achievement.


Frequently Asked Questions:


Where i can complete "A Glorious Campaign" achievement?
- At Dalaran in Krasus' Landing, after you completed the "Part of History" achievement.


Where i can start the Questline?
- At your Order Hall. If you are eligible to start the questline, Archmage Kalec has been spawned at your Order Hall.